Genre: Top-Down Racer
Platform: PC
Players: Multiplayer (4 Players)
Status: Incomplete, Abandoned But Not Forgotten

Team: Handsome Dragon Games (Most of them, anyway)
Role: Game Design, Art, Management
Duration: ~40 hours / 5 Days

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Team Members:
Jack Kuskoff – Design, Art, Management
Callan Syratt – Programming, UI
Corey Underdown – Programming
Samuel McLean – Audio

LinKeR is a top-down twin-stick racer which pits four players against each other in a frantic and deadly race. Players shoot, slow, sting, and detonate their opponents all throughout the race in their efforts to take the lead. Each player always has their car’s trusty machine gun to tackle their foes, along with a myriad of items to be picked up along the track, but there’s a catch: the enemy hit by an attack is not the one that takes the damage. All the damage goes to that player’s ‘scapegoat’ – another racer, possibly you. Can you hit the right opponent to take the lead?

Currently, there’s no publicly available version of LinKeR, but who knows, maybe there will be one day. It’s an idea that needs a lot of work, but that we at HDG are all still fond of. We’ll see…


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